Electronic Arts TQI Video Decoder.
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#include "avcodec.h"
#include "get_bits.h"
#include "dsputil.h"
#include "aandcttab.h"
#include "mpeg12.h"
#include "mpegvideo.h"
Go to the source code of this file.
Initial value:= {
.name = "eatqi",
}
struct TqiContext TqiContext
static av_cold int tqi_decode_init(AVCodecContext *avctx)
static int decode(MimicContext *ctx, int quality, int num_coeffs, int is_iframe)
static av_cold int tqi_decode_end(AVCodecContext *avctx)
static int tqi_decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt)
static int init(AVCodecParserContext *s)
#define CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
static void close(AVCodecParserContext *s)
Definition at line 159 of file eatqi.c.